
Alchemy
Pick herbs by hand and brew potions, elixirs and weapon oils at an alchemy table.
- Kind
- Crafting
- Stat training
- Intelligence ×1 (per action, relative to combat training)
- Station
- Alchemy table
- Recipes
- 33
How to level Alchemy
All tradeskills share one training curve. Each action (a swing, a smelt, a forge, a brew...) adds training points; when the bar reaches the cost of the next skill point, your skill goes up by 1. The cost of the next point at skill s is 1 × (1 + s / 12)1.7 points, so it is fast early and slower higher up. An action adds 1 + 0.35 × tier points while your skill is inside the recipe's (or node's) optimal range – from its required level up to 20 levels above it. Above that the gain shrinks and reaches zero (“trivial”) 25 levels later: nothing more is learned from that item, and the game tells you to try something harder. Each action also trains a core stat a little (see “Stat training” above). Skills are trained by use and have a soft cap of 250 (like every skill; they can reach 1000).
Alchemy basics
Pick herbs by hand (no tool) and brew potions, elixirs and weapon oils at an alchemy table. Herbs are picked faster than ore (time ×0.6 per swing) and each plant has 2–3 charges. Trains Intelligence.
What trains best at each level
For each skill level: items still inside their full-rate range (highest tier first). Higher tier = more training per action.
| Skill | Items worth making | Training per action (best) |
|---|---|---|
| 0 | Health Potion | 1.35 |
| 10 | Lesser Elixir of Might, Mana Potion, Poison Oil, Health Potion | 1.70 |
| 20 | Greater Health Potion, Lesser Elixir of Insight, Fire Oil, Lesser Elixir of Fortitude, Lesser Elixir of Swiftness, Lesser Elixir of Might, Mana Potion, Poison Oil | 2.05 |
| 30 | Fire Ward Elixir, Frost Oil, Greater Mana Potion, Greater Health Potion, Lesser Elixir of Insight, Fire Oil, Lesser Elixir of Fortitude, Lesser Elixir of Swiftness | 2.40 |
| 40 | Elixir of Might, Frost Ward Elixir, Virulent Poison Oil, Fire Ward Elixir, Frost Oil, Greater Mana Potion, Greater Health Potion, Lesser Elixir of Insight | 2.75 |
| 50 | Elixir of Insight, Blazing Oil, Superior Health Potion, Elixir of Fortitude, Elixir of Swiftness, Elixir of Might, Frost Ward Elixir, Virulent Poison Oil | 3.10 |
| 60 | Superior Mana Potion, Rime Oil, Elixir of Insight, Blazing Oil, Superior Health Potion, Elixir of Fortitude, Elixir of Swiftness, Elixir of Might | 3.10 |
| 70 | Greater Elixir of Might, Greater Fire Ward Elixir, Greater Frost Ward Elixir, Deadly Poison Oil, Superior Mana Potion, Rime Oil, Elixir of Insight, Blazing Oil | 3.80 |
| 80 | Supreme Mana Potion, Glacial Oil, Greater Elixir of Insight, Supreme Health Potion, Greater Elixir of Swiftness, Inferno Oil, Greater Elixir of Fortitude, Greater Elixir of Might | 4.15 |
| 90 | Supreme Mana Potion, Glacial Oil, Greater Elixir of Insight, Supreme Health Potion, Greater Elixir of Swiftness, Inferno Oil, Greater Elixir of Fortitude, Greater Elixir of Might | 4.15 |
| 100 | Supreme Mana Potion, Glacial Oil | 4.15 |
Stations & where they are
| Station | Where | Zone | Coordinates (world tile) |
|---|---|---|---|
| Alchemy table | Your Home on the Starting Island | Starting Island | (221, 215) |
| Alchemy table | Farmhold | Farmlands | (261, 462) |
| Alchemy table | Hunter's Lodge | Dark Forest | (298, 769) |
| Alchemy table | Bogwater | Marsh | (388, 1005) |
| Alchemy table | Deepdelve | Mountain Pass | (650, 617) |
| Alchemy table | Frostwatch | Frozen Wastes | (799, 166) |
| Alchemy table | Sandmere | Desert of Tombs | (941, 923) |
| Alchemy table | Cinder Camp | Volcanic Wastes | (1062, 885) |
Herbs & locations
| Node | Gives | Skill needed | Full-rate range | Trivial at | Charges | Respawn s | Nodes in world | Main zones |
|---|---|---|---|---|---|---|---|---|
| Silverleaf | 0 | 0–20 | 45 | 2–3 | 90 | 32 | Farmlands Marsh Starting Island | |
| Sunpetal | 10 | 10–30 | 55 | 2–3 | 100 | 22 | Hallowed Reach Dark Forest Farmlands | |
| Bogbean | 20 | 20–40 | 65 | 2–3 | 110 | 8 | Marsh Jungle Islet Sea | |
| Nightshade | 25 | 25–45 | 70 | 2–3 | 120 | 18 | Dark Forest Haunted Lands Gloamreach | |
| Mountain Sage | 35 | 35–55 | 80 | 2–3 | 130 | 29 | Mountain Pass Tundra | |
| Sandthorn | 45 | 45–65 | 90 | 2–3 | 140 | 22 | Desert of Tombs Pirate Isle | |
| Ghostcap | 55 | 55–75 | 100 | 2–3 | 150 | 13 | Gloamreach Haunted Isle Haunted Lands | |
| Frostlily | 65 | 65–85 | 110 | 2–3 | 160 | 26 | Frozen Wastes Hallowed Reach Ice Floe | |
| Emberbloom | 65 | 65–85 | 110 | 2–3 | 160 | 18 | Volcanic Wastes Volcanic Islet | |
| Voidbloom | 80 | 80–100 | 125 | 2–3 | 180 | 14 | Void Rift |
Silverleaf
Skill 0 · tier 1 · gives
Silverleaf · 2–3 charges · respawns in 90 s.
Zones: Farmlands ×12, Marsh ×12, Starting Island ×8
Densest areas: open country (441, 619) ×6; near Starting Island waystone (231, 228) ×4; open country (239, 610) ×3; 40 tiles NE of Smugglers' Cellar (344, 485) ×3; at Drowned Catacomb (343, 1045) ×3; 90 tiles S of Drowned Catacomb (325, 1125) ×3
Map (32 nodes)

Sunpetal
Skill 10 · tier 2 · gives
Sunpetal · 2–3 charges · respawns in 100 s.
Zones: Hallowed Reach ×8, Dark Forest ×7, Farmlands ×5, Jungle Islet ×2
Densest areas: 40 tiles SE of Hallowed Spire (1085, 345) ×5; 50 tiles NE of Dark Forest Altar (217, 694) ×3; open country (282, 637) ×3; 40 tiles NW of Null Crypt (990, 336) ×3; 60 tiles SW of Jungle Islet waystone (87, 1202) ×2; 50 tiles SW of Bandit Hideout (141, 542) ×2
Map (22 nodes)

Bogbean
Skill 20 · tier 3 · gives
Bogbean · 2–3 charges · respawns in 110 s.
Zones: Marsh ×6, Jungle Islet ×1, Sea ×1
Densest areas: open country (234, 924) ×3; 40 tiles SE of Drowned Catacomb (374, 1061) ×3; 40 tiles S of Jungle Islet (128, 1191) ×2
Map (8 nodes)

Nightshade
Skill 25 · tier 3 · gives
Nightshade · 2–3 charges · respawns in 120 s.
Zones: Dark Forest ×6, Haunted Lands ×6, Gloamreach ×6
Densest areas: 80 tiles NE of Hunter's Lodge (325, 688) ×3; 80 tiles SE of Hunter's Lodge (365, 793) ×3; 40 tiles NW of Dusk Burrow (790, 491) ×2; 70 tiles NE of Gloam Sepulchre (868, 655) ×2; 70 tiles W of Abyssal Maw (866, 753) ×2; 50 tiles S of Gloomspire waystone (797, 641) ×2
Map (18 nodes)

Mountain Sage
Skill 35 · tier 4 · gives
Mountain Sage · 2–3 charges · respawns in 130 s.
Zones: Mountain Pass ×18, Tundra ×11
Densest areas: 70 tiles N of Goblin Warrens (603, 671) ×9; open country (639, 923) ×6; open country (687, 495) ×5; open country (574, 264) ×3; 40 tiles S of Mountain Pass Altar (559, 829) ×3; 40 tiles S of Hoarfrost Burrow (649, 423) ×3
Map (29 nodes)

Sandthorn
Skill 45 · tier 5 · gives
Sandthorn · 2–3 charges · respawns in 140 s.
Zones: Desert of Tombs ×17, Pirate Isle ×5
Densest areas: 40 tiles NE of Pirate Cove waystone (1192, 577) ×5; open country (949, 1007) ×4; 40 tiles SW of Desert Altar (699, 1071) ×3; open country (834, 830) ×3; open country (966, 1138) ×3; open country (838, 1123) ×2
Map (22 nodes)

Ghostcap
Skill 55 · tier 6 · gives
Ghostcap · 2–3 charges · respawns in 150 s. Bonus find: Ectoplasm 5% per swing.
Zones: Gloamreach ×5, Haunted Isle ×4, Haunted Lands ×4
Densest areas: 50 tiles E of Haunted Castle (706, 1205) ×4; open country (1130, 529) ×4; 50 tiles SE of Gloomspire (gate) (850, 628) ×3; 50 tiles E of Gloam Sepulchre (866, 683) ×2
Map (13 nodes)

Frostlily
Skill 65 · tier 7 · gives
Frostlily · 2–3 charges · respawns in 160 s.
Zones: Frozen Wastes ×14, Hallowed Reach ×5, Ice Floe ×5, Tundra ×2
Densest areas: 40 tiles NE of Rimehold Barrow (888, 161) ×11; near Sanctum of Dawn waystone (903, 279) ×5; near Ice Floe (1200, 158) ×5; 40 tiles E of Hoarfrost Keep (gate) (1077, 180) ×3; at Hoarfrost Burrow (644, 388) ×2
Map (26 nodes)

Emberbloom
Skill 65 · tier 7 · gives
Emberbloom · 2–3 charges · respawns in 160 s.
Zones: Volcanic Wastes ×12, Volcanic Islet ×6
Densest areas: near Volcanic Islet waystone (1186, 1165) ×9; 50 tiles SW of Cinder Camp (1026, 905) ×5; 60 tiles E of Cinder Camp (1122, 853) ×2; 80 tiles N of Cinder Camp (1089, 798) ×2
Map (18 nodes)

Voidbloom
Skill 80 · tier 9 · gives
Voidbloom · 2–3 charges · respawns in 180 s. Bonus find: Void Shard 3% per swing.
Zones: Void Rift ×14
Densest areas: 80 tiles S of Null Crypt (1036, 444) ×6; 90 tiles NW of Shattered Astral Ruins (956, 472) ×3; 90 tiles W of Pirate Isle (1088, 599) ×3; 40 tiles N of Abyssal Maw (918, 687) ×2
Map (14 nodes)

All 33 recipes
The skill curve
Training points needed per skill point, and how many actions that is (at full rate) for items of tier 1, 5 and 9. Tier of crafted items and nodes: see the tables above (iron = tier 3, steel 4, mithril 5 …).
| Skill level s | Training to reach s+1 | Total from 0 | Actions/point, tier-1 item | tier-5 item | tier-9 item |
|---|---|---|---|---|---|
| 0 | 1.00 | 0 | 0.7 | 0.4 | 0.2 |
| 5 | 1.81 | 7 | 1.3 | 0.7 | 0.4 |
| 10 | 2.80 | 17 | 2.1 | 1.0 | 0.7 |
| 15 | 3.97 | 34 | 2.9 | 1.4 | 1.0 |
| 20 | 5.30 | 56 | 3.9 | 1.9 | 1.3 |
| 25 | 6.78 | 86 | 5.0 | 2.5 | 1.6 |
| 30 | 8.41 | 123 | 6.2 | 3.1 | 2.0 |
| 35 | 10.18 | 168 | 7.5 | 3.7 | 2.5 |
| 40 | 12.09 | 223 | 9.0 | 4.4 | 2.9 |
| 45 | 14.14 | 287 | 10.5 | 5.1 | 3.4 |
| 50 | 16.31 | 362 | 12.1 | 5.9 | 3.9 |
| 55 | 18.61 | 449 | 13.8 | 6.8 | 4.5 |
| 60 | 21.03 | 546 | 15.6 | 7.6 | 5.1 |
| 65 | 23.57 | 657 | 17.5 | 8.6 | 5.7 |
| 70 | 26.23 | 780 | 19.4 | 9.5 | 6.3 |
| 75 | 29.01 | 916 | 21.5 | 10.5 | 7.0 |
| 80 | 31.90 | 1,067 | 23.6 | 11.6 | 7.7 |
| 85 | 34.91 | 1,233 | 25.9 | 12.7 | 8.4 |
| 90 | 38.02 | 1,413 | 28.2 | 13.8 | 9.2 |
| 95 | 41.24 | 1,610 | 30.5 | 15.0 | 9.9 |
| 100 | 44.57 | 1,823 | 33.0 | 16.2 | 10.7 |
| 105 | 48.01 | 2,052 | 35.6 | 17.5 | 11.6 |
| 110 | 51.55 | 2,299 | 38.2 | 18.7 | 12.4 |
| 115 | 55.19 | 2,564 | 40.9 | 20.1 | 13.3 |
| 120 | 58.93 | 2,848 | 43.7 | 21.4 | 14.2 |