
Mining
Mine ore veins and gem geodes with a pickaxe. Higher skill: harder ores, faster swings, more ore.
- Kind
- Gathering
- Stat training
- Strength ×1 (per action, relative to combat training)
- Station
- None: tool + resource node
- Recipes
- –
How to level Mining
All tradeskills share one training curve. Each action (a swing, a smelt, a forge, a brew...) adds training points; when the bar reaches the cost of the next skill point, your skill goes up by 1. The cost of the next point at skill s is 1 × (1 + s / 12)1.7 points, so it is fast early and slower higher up. An action adds 1 + 0.35 × tier points while your skill is inside the recipe's (or node's) optimal range – from its required level up to 20 levels above it. Above that the gain shrinks and reaches zero (“trivial”) 25 levels later: nothing more is learned from that item, and the game tells you to try something harder. Each action also trains a core stat a little (see “Stat training” above). Skills are trained by use and have a soft cap of 250 (like every skill; they can reach 1000).
Mining basics
- You need a pickaxe in your bag (blacksmiths sell them; new characters start with one). Use a vein with E / right-click (tap on phone).
- Time per swing = 2.6 s ÷ pickaxe power ÷ (1 + 0.6% × levels above the vein's requirement), never below 0.8 s. Each vein gives a few swings (its charges, 2–6 depending on the ore) before it runs dry and respawns.
- Each swing yields 1 ore, with a +1 bonus chance of 1% per skill level above the vein's requirement (max 50%).
- Veins also drop a bonus raw gem now and then (see each vein).
- Mining trains Strength.
Pickaxes
| Pickaxe | Power | Value |
|---|---|---|
| 1 | 12 | |
| 1.25 | 60 | |
| 1.5 | 400 | |
| 1.8 | 2,000 |
Ore veins & locations
Copper Vein
Skill 0 · tier 1 · gives
Copper Ore · 5–7 charges · respawns in 60 s. Bonus find: Rough Quartz 6% per swing.
Zones: Farmlands ×16, Dark Forest ×7, Starting Island ×5
Densest areas: 40 tiles NE of Bandit Hideout (202, 480) ×9; 40 tiles SE of Mossy Cellar (213, 277) ×4; near Spider Hollow (171, 703) ×3; open country (348, 427) ×3; 70 tiles SW of Rotroot Hollow (230, 865) ×2; 90 tiles NE of Hunter's Lodge (358, 705) ×2
Map (28 nodes)

Tin Vein
Skill 0 · tier 1 · gives
Tin Ore · 5–7 charges · respawns in 60 s. Bonus find: Rough Quartz 6% per swing.
Zones: Farmlands ×14, Dark Forest ×12, Starting Island ×10
Densest areas: 30 tiles N of Bandit Hideout (187, 484) ×7; near Spider Hollow (176, 711) ×6; 30 tiles S of Mossy Cellar (202, 277) ×5; 90 tiles E of Starting Island waystone (304, 231) ×5; 60 tiles S of Smugglers' Cellar (323, 574) ×5; 70 tiles SW of Rotroot Hollow (220, 851) ×4
Map (36 nodes)

Coal Seam
Skill 10 · tier 2 · gives
Coal · 5–7 charges · respawns in 75 s. Bonus find: Rough Amethyst 4% per swing.
Zones: Mountain Pass ×35, Farmlands ×12, Marsh ×8, Starting Island ×7, Dark Forest ×7, Jungle Islet ×1
Densest areas: 80 tiles NW of Goblin Warrens (543, 686) ×22; 60 tiles S of Smugglers' Cellar (328, 578) ×7; 30 tiles S of Mossy Cellar (204, 278) ×5; near Sunken Grotto (201, 983) ×4; open country (346, 418) ×4; open country (609, 956) ×4
Map (70 nodes)

Iron Vein
Skill 20 · tier 3 · gives
Iron Ore · 5–7 charges · respawns in 90 s. Bonus find: Rough Topaz 5% per swing.
Zones: Mountain Pass ×25, Starting Island ×13, Marsh ×11, Dark Forest ×9, Jungle Islet ×2
Densest areas: near Goblin Warrens (612, 709) ×15; 30 tiles SE of Mossy Cellar (208, 276) ×10; open country (648, 906) ×6; 50 tiles SW of Marsh Altar (153, 1055) ×4; 40 tiles N of Spider Hollow waystone (156, 688) ×3; 90 tiles SW of Rotroot Hollow (209, 866) ×3
Map (60 nodes)

Silver Vein
Skill 25 · tier 3 · gives
Silver Ore · 5–7 charges · respawns in 110 s. Bonus find: Rough Sapphire 5% per swing.
Zones: Tundra ×16, Marsh ×11, Mountain Pass ×10, Desert of Tombs ×5, Pirate Isle ×2, Jungle Islet ×1
Densest areas: 80 tiles SE of Hoarfrost Burrow (679, 450) ×8; open country (576, 304) ×5; 80 tiles SE of Bogwater (430, 1068) ×4; near Sunken Grotto waystone (185, 983) ×3; 60 tiles SW of Marsh Altar (145, 1051) ×3; 80 tiles E of Goblin Warrens (690, 726) ×3
Map (45 nodes)

Gold Vein
Skill 35 · tier 4 · gives
Gold Ore · 5–7 charges · respawns in 130 s. Bonus find: Rough Emerald 5% per swing.
Zones: Desert of Tombs ×38, Tundra ×10, Haunted Lands ×8, Pirate Isle ×3
Densest areas: open country (950, 1027) ×15; 50 tiles NW of Desert Altar (705, 1008) ×12; 40 tiles W of Necropolis waystone (775, 362) ×7; open country (856, 781) ×5; 80 tiles NW of Hoarfrost Burrow (571, 335) ×4; open country (705, 491) ×4
Map (59 nodes)

Mithril Vein
Skill 40 · tier 5 · gives
Mithril Ore · 5–7 charges · respawns in 140 s. Bonus find: Rough Ruby 5% per swing.
Zones: Desert of Tombs ×55, Tundra ×25, Mountain Pass ×17
Densest areas: 80 tiles N of Desert Altar (705, 978) ×31; open country (919, 1069) ×16; 70 tiles NW of Hoarfrost Burrow (589, 325) ×15; open country (842, 808) ×14; open country (548, 652) ×6; open country (735, 329) ×6
Map (97 nodes)

Adamantite Vein
Skill 50 · tier 6 · gives
Adamantite Ore · 5–7 charges · respawns in 160 s. Bonus find: Rough Opal 5% per swing.
Zones: Volcanic Wastes ×24, Haunted Lands ×18, Haunted Isle ×14, Hallowed Reach ×5, Gloamreach ×4, Volcanic Islet ×2
Densest areas: at Haunted Castle (662, 1200) ×14; 50 tiles NW of Cinder Camp (1038, 830) ×14; 40 tiles NW of Sunlit Grotto (848, 308) ×10; 70 tiles NW of Pirate Isle (1113, 579) ×9; near Cinderforge Tunnels (1070, 975) ×5; 50 tiles SE of Gloam Sepulchre (855, 728) ×4
Map (67 nodes)

Diamond Deposit
Skill 60 · tier 7 · gives
Rough Diamond · 5–7 charges · respawns in 180 s.
Zones: Frozen Wastes ×20, Hallowed Reach ×15, Haunted Lands ×12, Gloamreach ×8, Haunted Isle ×5, Ice Floe ×2
Densest areas: near Sanctum of Dawn waystone (876, 283) ×10; open country (655, 143) ×9; 50 tiles NW of Null Crypt (966, 353) ×9; 50 tiles SE of Gloam Sepulchre (850, 737) ×7; at Haunted Castle (661, 1201) ×5; 40 tiles NW of Glacier Cavern waystone (987, 135) ×5
Map (62 nodes)

Frostforged Vein
Skill 75 · tier 8 · gives
Frostforged Ore · 5–7 charges · respawns in 200 s. Bonus find: Rough Glacite 6% per swing.
Zones: Frozen Wastes ×53, Hallowed Reach ×5, Ice Floe ×5
Densest areas: 50 tiles NW of Glacier Cavern waystone (975, 133) ×22; open country (638, 159) ×15; 50 tiles S of Rimehold Barrow (869, 231) ×7; 80 tiles SE of Hoarfrost Keep (gate) (1089, 240) ×5; near Ice Floe waystone (1198, 133) ×5; 80 tiles SW of Frostwatch (751, 237) ×3
Map (63 nodes)

Hellstone Vein
Skill 75 · tier 8 · gives
Hellstone Ore · 5–7 charges · respawns in 200 s. Bonus find: Rough Bloodstone 6% per swing.
Zones: Volcanic Wastes ×49, Gloamreach ×3, Volcanic Islet ×3
Densest areas: near Cinder Camp (1053, 848) ×29; near Magma Depths (1067, 1007) ×12; near Volcanic Islet (1167, 1169) ×5; near Infernal Bastion waystone (1056, 1104) ×3; 50 tiles E of Gloam Sepulchre (857, 717) ×2; 50 tiles NW of Gloam Sepulchre (766, 675) ×1
Map (55 nodes)

Void Crystal Vein
Skill 90 · tier 9 · gives
Void Ore · 5–7 charges · respawns in 240 s. Bonus find: Rough Voidstone 5% per swing.
Zones: Void Rift ×22
Densest areas: 50 tiles SE of Black Tower waystone (1019, 593) ×16; 70 tiles SE of Null Crypt (1044, 426) ×6
Map (22 nodes)

Quartz Geode
Skill 0 · tier 1 · gives
Rough Quartz · 5–7 charges · respawns in 150 s.
Zones: Starting Island ×13, Farmlands ×10
Densest areas: open country (312, 245) ×8; 80 tiles S of Smugglers' Cellar (335, 589) ×7; near Mossy Cellar (205, 270) ×4; open country (349, 416) ×2; 90 tiles N of Starting Island waystone (249, 149) ×1; at Bandit Hideout waystone (198, 517) ×1
Map (23 nodes)

Amethyst Geode
Skill 12 · tier 2 · gives
Rough Amethyst · 5–7 charges · respawns in 162 s.
Zones: Dark Forest ×10, Farmlands ×10
Densest areas: 70 tiles SW of Rotroot Hollow (213, 854) ×6; near Bandit Hideout (182, 504) ×4; 60 tiles S of Smugglers' Cellar (330, 577) ×3; open country (460, 611) ×2; open country (430, 838) ×2; open country (89, 684) ×1
Map (20 nodes)

Topaz Geode
Skill 22 · tier 3 · gives
Rough Topaz · 5–7 charges · respawns in 174 s.
Zones: Dark Forest ×10, Marsh ×7, Jungle Islet ×1
Densest areas: 30 tiles NW of Spider Hollow waystone (150, 704) ×6; 80 tiles SE of Drowned Catacomb (414, 1071) ×3; 80 tiles SW of Rotroot Hollow (209, 857) ×2; near Sunken Grotto (204, 995) ×2; 60 tiles SW of Marsh Altar (138, 1046) ×2; 50 tiles SW of Jungle Islet waystone (98, 1192) ×1
Map (18 nodes)

Sapphire Geode
Skill 32 · tier 4 · gives
Rough Sapphire · 5–7 charges · respawns in 186 s.
Zones: Mountain Pass ×33, Marsh ×12, Tundra ×1
Densest areas: near Dwarf Mines (544, 762) ×14; open country (629, 915) ×8; 40 tiles N of Sunken Grotto (203, 968) ×6; 70 tiles NW of Deepdelve (574, 583) ×6; 80 tiles SE of Bogwater (420, 1071) ×5; 80 tiles W of Gloomspire waystone (730, 602) ×3
Map (46 nodes)

Emerald Geode
Skill 42 · tier 5 · gives
Rough Emerald · 5–7 charges · respawns in 198 s.
Zones: Mountain Pass ×34, Desert of Tombs ×24, Tundra ×5, Pirate Isle ×4, Jungle Islet ×2
Densest areas: open country (688, 945) ×27; 30 tiles S of Deepdelve (633, 643) ×20; open country (942, 1011) ×6; near Pirate Cove waystone (1200, 613) ×4; open country (584, 306) ×3; 40 tiles SW of Jungle Islet waystone (108, 1186) ×2
Map (69 nodes)

Ruby Geode
Skill 52 · tier 6 · gives
Rough Ruby · 5–7 charges · respawns in 210 s.
Zones: Desert of Tombs ×26, Haunted Lands ×11, Tundra ×6, Gloamreach ×4, Pirate Isle ×1
Densest areas: 60 tiles NW of Pirate Isle (1125, 577) ×8; 60 tiles W of Sandburied Vault (778, 958) ×7; 70 tiles SW of Abyssal Maw (871, 770) ×7; 40 tiles NW of Necropolis waystone (792, 332) ×5; open country (948, 1021) ×5; 80 tiles NW of Hoarfrost Burrow (581, 322) ×3
Map (48 nodes)

Opal Geode
Skill 57 · tier 7 · gives
Rough Opal · 5–7 charges · respawns in 222 s.
Zones: Haunted Isle ×8, Hallowed Reach ×7, Haunted Lands ×5
Densest areas: near Haunted Castle waystone (643, 1199) ×8; near Necropolis (834, 341) ×5; 50 tiles NW of Null Crypt (973, 332) ×4; 80 tiles NW of Pirate Isle (1103, 568) ×2; near Hallowed Spire (1054, 310) ×1
Map (20 nodes)

Bloodstone Geode
Skill 77 · tier 9 · gives
Rough Bloodstone · 5–7 charges · respawns in 246 s.
Zones: Volcanic Wastes ×36, Gloamreach ×4, Volcanic Islet ×3
Densest areas: near Cinder Camp (1042, 884) ×35; 50 tiles SE of Gloam Sepulchre (857, 721) ×4; near Volcanic Islet waystone (1196, 1203) ×3; at Ashen Foundry (1141, 1125) ×1
Map (43 nodes)

Glacite Geode
Skill 77 · tier 9 · gives
Rough Glacite · 5–7 charges · respawns in 246 s.
Zones: Frozen Wastes ×34, Ice Floe ×8, Tundra ×6, Hallowed Reach ×6
Densest areas: 40 tiles NW of Glacier Cavern waystone (977, 138) ×15; open country (655, 151) ×11; 40 tiles E of Ice Floe waystone (1218, 139) ×8; 40 tiles SW of Rimehold Barrow (836, 221) ×7; 60 tiles NW of Null Crypt (955, 349) ×3; open country (562, 302) ×2
Map (54 nodes)

Voidstone Geode
Skill 92 · tier 10 · gives
Rough Voidstone · 5–7 charges · respawns in 258 s.
Zones: Void Rift ×7
Densest areas: 50 tiles SE of Black Tower waystone (1021, 596) ×5; 70 tiles SE of Null Crypt (1045, 434) ×2
Map (7 nodes)

Stoneheart Vein
Skill 40 · tier 6 · gives
Stoneheart Ore · 5–7 charges · respawns in 140 s. Bonus find: Earth Gem 3% per swing.
Zones: Mountain Pass ×21
Densest areas: open country (649, 890) ×9; 70 tiles NE of Goblin Warrens (664, 689) ×7; at Dwarf Mines (552, 778) ×3; open country (425, 795) ×1; open country (729, 658) ×1
Map (21 nodes)

What trains best at each level
| Skill | Veins worth mining | Training per action (best) |
|---|---|---|
| 0 | Copper Vein, Tin Vein, Quartz Geode | 1.35 |
| 10 | Coal Seam, Copper Vein, Tin Vein, Quartz Geode | 1.70 |
| 20 | Iron Vein, Amethyst Geode, Coal Seam, Copper Vein, Tin Vein, Quartz Geode | 2.05 |
| 30 | Silver Vein, Topaz Geode, Iron Vein, Amethyst Geode, Coal Seam | 2.05 |
| 40 | Stoneheart Vein, Mithril Vein, Gold Vein, Sapphire Geode, Silver Vein, Topaz Geode, Iron Vein | 3.10 |
| 50 | Adamantite Vein, Stoneheart Vein, Emerald Geode, Mithril Vein, Gold Vein, Sapphire Geode | 3.10 |
| 60 | Diamond Deposit, Opal Geode, Ruby Geode, Adamantite Vein, Stoneheart Vein, Emerald Geode, Mithril Vein | 3.45 |
| 70 | Diamond Deposit, Opal Geode, Ruby Geode, Adamantite Vein | 3.45 |
| 80 | Bloodstone Geode, Glacite Geode, Frostforged Vein, Hellstone Vein, Diamond Deposit | 4.15 |
| 90 | Void Crystal Vein, Bloodstone Geode, Glacite Geode, Frostforged Vein, Hellstone Vein | 4.15 |
| 100 | Voidstone Geode, Void Crystal Vein | 4.50 |
The skill curve
Training points needed per skill point, and how many actions that is (at full rate) for items of tier 1, 5 and 9. Tier of crafted items and nodes: see the tables above (iron = tier 3, steel 4, mithril 5 …).
| Skill level s | Training to reach s+1 | Total from 0 | Actions/point, tier-1 item | tier-5 item | tier-9 item |
|---|---|---|---|---|---|
| 0 | 1.00 | 0 | 0.7 | 0.4 | 0.2 |
| 5 | 1.81 | 7 | 1.3 | 0.7 | 0.4 |
| 10 | 2.80 | 17 | 2.1 | 1.0 | 0.7 |
| 15 | 3.97 | 34 | 2.9 | 1.4 | 1.0 |
| 20 | 5.30 | 56 | 3.9 | 1.9 | 1.3 |
| 25 | 6.78 | 86 | 5.0 | 2.5 | 1.6 |
| 30 | 8.41 | 123 | 6.2 | 3.1 | 2.0 |
| 35 | 10.18 | 168 | 7.5 | 3.7 | 2.5 |
| 40 | 12.09 | 223 | 9.0 | 4.4 | 2.9 |
| 45 | 14.14 | 287 | 10.5 | 5.1 | 3.4 |
| 50 | 16.31 | 362 | 12.1 | 5.9 | 3.9 |
| 55 | 18.61 | 449 | 13.8 | 6.8 | 4.5 |
| 60 | 21.03 | 546 | 15.6 | 7.6 | 5.1 |
| 65 | 23.57 | 657 | 17.5 | 8.6 | 5.7 |
| 70 | 26.23 | 780 | 19.4 | 9.5 | 6.3 |
| 75 | 29.01 | 916 | 21.5 | 10.5 | 7.0 |
| 80 | 31.90 | 1,067 | 23.6 | 11.6 | 7.7 |
| 85 | 34.91 | 1,233 | 25.9 | 12.7 | 8.4 |
| 90 | 38.02 | 1,413 | 28.2 | 13.8 | 9.2 |
| 95 | 41.24 | 1,610 | 30.5 | 15.0 | 9.9 |
| 100 | 44.57 | 1,823 | 33.0 | 16.2 | 10.7 |
| 105 | 48.01 | 2,052 | 35.6 | 17.5 | 11.6 |
| 110 | 51.55 | 2,299 | 38.2 | 18.7 | 12.4 |
| 115 | 55.19 | 2,564 | 40.9 | 20.1 | 13.3 |
| 120 | 58.93 | 2,848 | 43.7 | 21.4 | 14.2 |