
Forest Spider
A green spider of the Eldwardens' woods, who weaves between the trunks at the height of a man's throat. Walk with a stick held before you.
Stats
- Level
- 9–92 (data base level 8; monsters are rescaled to the level of the spawner they come from)
- Hit points
- 160 at level 8
- Damage
- 5–11 per hit (×2.59 in combat before your armour: ≈ 13–29)
- Damage type
- Physical
- Armor class (defence)
- 31 (blocks that share of your weapon damage: AC / (AC + 100 + 8 × your level), max 60%; spells ignore AC)
- Accuracy (hit)
- 18 (its chance to hit you = 80% + 1% × (accuracy − your AC), 10–95%)
- Attack speed
- one attack every 1.2 s
- Move speed
- 55 (game units; higher is faster)
- XP when killed
- 90 at level 8
- Element
- None (physical creature)
- Family
- Insect
Stats by spawn level
| Level | HP | Damage | Hit (×combat mult) | AC | Accuracy | XP |
|---|---|---|---|---|---|---|
| 8 | 160 | 5–11 | 13–29 | 31 | 18 | 90 |
| 9 | 203 | 5–12 | 15–36 | 32 | 19 | 100 |
| 92 | 5,312 | 45–98 | 294–639 | 132 | 102 | 891 |
Champions (about 2% of spawns of ordinary monsters) have ×3 HP, ×1.6 damage and ×3 XP, better loot and +6 AC / +4 accuracy. Values are for Normal (1×) difficulty; see Combat.
Resistances & weaknesses
| Fire | Ice | Poison | Earth | Storm | Holy | Dark |
|---|---|---|---|---|---|---|
| normal | normal | normal | normal | normal | normal | normal |
Derived exactly as the game does (elemental_mult): same element ×0.75, opposite element ×1.5, Void creatures ×0.8 to everything. Physical damage is reduced by AC instead.
Abilities
- Poisons: 35% chance, 2 per second for 6s
Where to find it
| Zone | Spawn level | Spawners | Areas (x, y world tile) |
|---|---|---|---|
| Dark Forest | 9–13 | 12 | 80 tiles SW of Rotroot Hollow (211, 860) · 4 spawners · L12 near Spider Hollow (182, 708) · 2 spawners · L10–13 open country (107, 599) · 1 spawner · L12 60 tiles NE of Hunter's Lodge (328, 709) · 1 spawner · L9 60 tiles SE of Rotroot Hollow (311, 853) · 1 spawner · L12 open country (418, 708) · 1 spawner · L10 open country (414, 654) · 1 spawner · L9 open country (422, 843) · 1 spawner · L12 |
| Farmlands | 10 | 1 | open country (253, 630) · 1 spawner · L10 |

Each red dot is a spawner (world is 1280×1280 tiles). Click a zone for its page.

- Rotroot Hollow – common in the dungeon (L9–14)
- Appears via summon:spider_broodmother.
- Appears via summon_wave:sb_elder_treant.
- Summoned by Ath-Thorn, Eldest of the Eldwardens during the fight.
- Summoned by Hollow Broodmother during the fight.
Drops
| Drop | Chance per kill | Rarity / type | Notes |
|---|---|---|---|
| Gold | 100% | Currency | 3-12 |
| 70% | Common | ||
| 10.0% | Common | ||
| 45% | Common | ||
| 45% | Common | ||
| Equipment (random base, tier and quality) | 10.0% | Normal / Magic / Rare / Legendary | odds per piece: Normal 70%, Magic 22%, Rare 7.0%, Legendary 1% |
| Spell Tome (random spell, tier up to its level) | 2% | Tome | |
| 3% | Material | altar part, from any monster in the Dark Forest | |
| Any Unique item (a random unique, from any monster) | 0.10% | Unique |
Loot table spider: 1 roll per kill. Equipment tier follows monster level (level 92 → tier 9, Voidsteel; ±1 tier 10% of the time). Champions roll one extra gear roll with ×4 gear chance. Chances are the in-game Bestiary rates (Bestiary.drop_table); set pieces and uniques are the global 1% / 0.10% rates.
Quests
No quest asks you to hunt this creature.