← Aldmarrow home · Wiki for v1.0.38Patch notes Aldmarrow Wiki

Necromancer

Level 40–50 Humanoid

Necromancers of the Hollow Faith, who come to Morrowdun to learn the Lich's arts and stay to become his clerks.

Stats

Level
40–50 (data base level 30; monsters are rescaled to the level of the spawner they come from)
Hit points
2,011 at level 30
Damage
19–36 per hit (×12.39 in combat before your armour: ≈ 235–446)
Damage type
Magic
Armor class (defence)
84 (blocks that share of your weapon damage: AC / (AC + 100 + 8 × your level), max 60%; spells ignore AC)
Accuracy (hit)
40 (its chance to hit you = 80% + 1% × (accuracy − your AC), 10–95%)
Attack speed
one attack every 2 s
Move speed
40 (game units; higher is faster)
XP when killed
979 at level 30
Element
None (physical creature)
Family
Humanoid

Stats by spawn level

LevelHPDamageHit (×combat mult)ACAccuracyXP
302,01119–36235–4468440979
403,42425–47225–42396501,520
506,32531–58394–738108602,419

Champions (about 2% of spawns of ordinary monsters) have ×3 HP, ×1.6 damage and ×3 XP, better loot and +6 AC / +4 accuracy. Values are for Normal (1×) difficulty; see Combat.

Resistances & weaknesses

FireIcePoisonEarthStormHolyDark
normalnormalnormalnormalnormalnormalnormal

Derived exactly as the game does (elemental_mult): same element ×0.75, opposite element ×1.5, Void creatures ×0.8 to everything. Physical damage is reduced by AC instead.

Abilities

Where to find it

ZoneSpawn levelSpawnersAreas (x, y world tile)
Black Tower46–554open country (415, 75) · 4 spawners · L46–55
Tundra41140 tiles N of Necropolis waystone (807, 330) · 1 spawner · L41
Haunted Lands40–48650 tiles SW of Haunted Altar (777, 402) · 2 spawners · L40
50 tiles W of Sanctum of Dawn waystone (853, 282) · 1 spawner · L43
near Dusk Burrow (803, 507) · 1 spawner · L41
open country (1096, 421) · 1 spawner · L47
open country (1099, 564) · 1 spawner · L48
Spawner locations of Necromancer on the world map

Each red dot is a spawner (world is 1280×1280 tiles). Click a zone for its page.

Close-up map
Densest area, open country (415, 75), in Black Tower.

Drops

DropChance per killRarity / typeNotes
Gold100%Currency15-45
Ectoplasm70%Common
Mana Potion20%Common
Equipment (random base, tier and quality)20%Normal / Magic / Rare / Legendaryodds per piece: Normal 70%, Magic 22%, Rare 7.0%, Legendary 1%
Spell Tome (random spell, tier up to its level)6%Tome
Grave Sigil3%Materialaltar part, from any monster in the Haunted Lands
Any Unique item (a random unique, from any monster)0.10%Unique

Loot table wraith: 1 roll per kill. Equipment tier follows monster level (level 50 → tier 8, Hellstone / Frostforged; ±1 tier 10% of the time). Champions roll one extra gear roll with ×4 gear chance. Chances are the in-game Bestiary rates (Bestiary.drop_table); set pieces and uniques are the global 1% / 0.10% rates.

Quests

No quest asks you to hunt this creature.