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Bandit King

Level 10 Humanoid Boss

Red Halvard, who calls himself King of the Western Roads, and wears a stolen signet to prove it. A king in the same sense that a rat in the larder is a lord.

Stats

Level
10 (data base level 10; monsters are rescaled to the level of the spawner they come from)
Hit points
1,665 at level 10
Damage
9–18 per hit (×3.37 in combat before your armour: ≈ 30–61)
Damage type
Physical
Armor class (defence)
43 (blocks that share of your weapon damage: AC / (AC + 100 + 8 × your level), max 60%; spells ignore AC)
Accuracy (hit)
26 (its chance to hit you = 80% + 1% × (accuracy − your AC), 10–95%)
Attack speed
one attack every 1.3 s
Move speed
55 (game units; higher is faster)
XP when killed
958 at level 10
Element
None (physical creature)
Family
Humanoid

Stats by spawn level

LevelHPDamageHit (×combat mult)ACAccuracyXP
101,6659–1830–614326958

Resistances & weaknesses

FireIcePoisonEarthStormHolyDark
normalnormalnormalnormalnormalnormalnormal

Derived exactly as the game does (elemental_mult): same element ×0.75, opposite element ×1.5, Void creatures ×0.8 to everything. Physical damage is reduced by AC instead.

Abilities

Where to find it

ZoneSpawn levelSpawnersAreas (x, y world tile)
Farmlands10130 tiles N of Bandit Hideout (192, 486) · 1 spawner
Spawner locations of Bandit King on the world map

Each red dot is a spawner (world is 1280×1280 tiles). Click a zone for its page.

Close-up map
Densest area, 30 tiles N of Bandit Hideout (192, 486), in Farmlands.

Drops

DropChance per killRarity / typeNotes
Gold100%Currency80-160
Health Potion100%Commonx2-4
Ring of Vigor50%Normal
Equipment (random base, tier and quality)100%Normal / Magic / Rare / Legendaryodds per piece: Normal 70%, Magic 22%, Rare 7.0%, Legendary 1%
Spell Tome (random spell, tier up to its level)100%Tome
Any Unique item (a random unique, from any monster)0.10%Unique

Loot table boss_t1: 1 roll per kill. Equipment tier follows monster level (level 10 → tier 2, Bronze; ±1 tier 10% of the time). Champions roll one extra gear roll with ×4 gear chance. Chances are the in-game Bestiary rates (Bestiary.drop_table); set pieces and uniques are the global 1% / 0.10% rates.

Quests

QuestLevelTownObjective
The Bandit King10FarmholdKill Boss ×1