← Aldmarrow home · Wiki for v1.0.38Patch notes Aldmarrow Wiki

Wraith

Level 38–50 Undead

A soul that the Necropolis would not let go, stretched thin over four hundred years until it is nothing but cold and wanting.

Stats

Level
38–50 (data base level 29; monsters are rescaled to the level of the spawner they come from)
Hit points
2,614 at level 29
Damage
20–38 per hit (×13.21 in combat before your armour: ≈ 264–502)
Damage type
Ice
Armor class (defence)
82 (blocks that share of your weapon damage: AC / (AC + 100 + 8 × your level), max 60%; spells ignore AC)
Accuracy (hit)
39 (its chance to hit you = 80% + 1% × (accuracy − your AC), 10–95%)
Attack speed
one attack every 1.4 s
Move speed
55 (game units; higher is faster)
XP when killed
788 at level 29
Element
None (physical creature)
Family
Undead

Stats by spawn level

LevelHPDamageHit (×combat mult)ACAccuracyXP
292,61420–38264–5028239788
384,24826–49235–44393481,188
508,69133–63420–801107602,048

Champions (about 2% of spawns of ordinary monsters) have ×3 HP, ×1.6 damage and ×3 XP, better loot and +6 AC / +4 accuracy. Values are for Normal (1×) difficulty; see Combat.

Resistances & weaknesses

FireIcePoisonEarthStormHolyDark
normalnormalnormalnormalnormalnormalnormal

Derived exactly as the game does (elemental_mult): same element ×0.75, opposite element ×1.5, Void creatures ×0.8 to everything. Physical damage is reduced by AC instead.

Abilities

Where to find it

ZoneSpawn levelSpawnersAreas (x, y world tile)
Black Tower38–423open country (434, 33) · 3 spawners · L38–42
Haunted Lands39–501560 tiles NW of Pirate Isle (1122, 592) · 4 spawners · L48
open country (1085, 710) · 4 spawners · L47–48
70 tiles W of Dusk Burrow (751, 511) · 1 spawner · L41
near Necropolis (838, 346) · 1 spawner · L39
40 tiles W of Necropolis waystone (783, 360) · 1 spawner · L41
40 tiles W of Dusk Burrow (784, 526) · 1 spawner · L41
40 tiles S of Abyssal Maw (943, 771) · 1 spawner · L45
open country (1035, 662) · 1 spawner · L47 …and 1 more areas
Hallowed Reach451near Sunlit Grotto (853, 327) · 1 spawner · L45
Spawner locations of Wraith on the world map

Each red dot is a spawner (world is 1280×1280 tiles). Click a zone for its page.

Close-up map
Densest area, 60 tiles NW of Pirate Isle (1122, 592), in Haunted Lands.

Drops

DropChance per killRarity / typeNotes
Gold100%Currency15-45
Ectoplasm70%Common
Mana Potion20%Common
Equipment (random base, tier and quality)20%Normal / Magic / Rare / Legendaryodds per piece: Normal 70%, Magic 22%, Rare 7.0%, Legendary 1%
Spell Tome (random spell, tier up to its level)2%Tome
Piece of Dawnbound Set0.30%Set
Grave Sigil3%Materialaltar part, from any monster in the Haunted Lands
Any Unique item (a random unique, from any monster)0.10%Unique

Loot table wraith: 1 roll per kill. Equipment tier follows monster level (level 50 → tier 8, Hellstone / Frostforged; ±1 tier 10% of the time). Champions roll one extra gear roll with ×4 gear chance. Chances are the in-game Bestiary rates (Bestiary.drop_table); set pieces and uniques are the global 1% / 0.10% rates.

Quests

No quest asks you to hunt this creature.