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Reef Shark

Level 22–92 Beast

The reef sharks circle the isles in the clear water, patient as tax collectors and nearly as well liked.

Stats

Level
22–92 (data base level 28; monsters are rescaled to the level of the spawner they come from)
Hit points
2,870 at level 28
Damage
22–40 per hit (×14.02 in combat before your armour: ≈ 309–561)
Damage type
Physical
Armor class (defence)
80 (blocks that share of your weapon damage: AC / (AC + 100 + 8 × your level), max 60%; spells ignore AC)
Accuracy (hit)
38 (its chance to hit you = 80% + 1% × (accuracy − your AC), 10–95%)
Attack speed
one attack every 1.4 s
Move speed
70 (game units; higher is faster)
XP when killed
756 at level 28
Element
None (physical creature)
Family
Beast

Stats by spawn level

LevelHPDamageHit (×combat mult)ACAccuracyXP
221,93718–32217–3867332535
282,87022–40309–5618038756
927,47768–124444–8091571021,771

Champions (about 2% of spawns of ordinary monsters) have ×3 HP, ×1.6 damage and ×3 XP, better loot and +6 AC / +4 accuracy. Values are for Normal (1×) difficulty; see Combat.

Resistances & weaknesses

FireIcePoisonEarthStormHolyDark
normalnormalnormalnormalnormalnormalnormal

Derived exactly as the game does (elemental_mult): same element ×0.75, opposite element ×1.5, Void creatures ×0.8 to everything. Physical damage is reduced by AC instead.

Abilities

Where to find it

ZoneSpawn levelSpawnersAreas (x, y world tile)
Sea22–344open country (269, 1186) · 1 spawner · L22
60 tiles W of Haunted Isle Altar (597, 1224) · 1 spawner · L30
open country (1137, 421) · 1 spawner · L26
open country (1136, 706) · 1 spawner · L34
Spawner locations of Reef Shark on the world map

Each red dot is a spawner (world is 1280×1280 tiles). Click a zone for its page.

Close-up map
Densest area, open country (269, 1186), in Sea.

Drops

DropChance per killRarity / typeNotes
Raw Meat60%Commonx1-2
Equipment (random base, tier and quality)6.0%Normal / Magic / Rare / Legendaryodds per piece: Normal 70%, Magic 22%, Rare 7.0%, Legendary 1%
Spell Tome (random spell, tier up to its level)2%Tome
Any Unique item (a random unique, from any monster)0.10%Unique

Loot table shark: 1 roll per kill. Equipment tier follows monster level (level 92 → tier 9, Voidsteel; ±1 tier 10% of the time). Champions roll one extra gear roll with ×4 gear chance. Chances are the in-game Bestiary rates (Bestiary.drop_table); set pieces and uniques are the global 1% / 0.10% rates.

Quests

No quest asks you to hunt this creature.