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Mummy

Level 22–28 Undead

The embalmed dead of the Lake Kings' household, wound in Sundmere linen and laid in the barrows by the shore. They rose obedient, as they lived. They still wait upon a court that is dust.

Stats

Level
22–28 (data base level 24; monsters are rescaled to the level of the spawner they come from)
Hit points
2,439 at level 24
Damage
18–33 per hit (×12.72 in combat before your armour: ≈ 229–420)
Damage type
Physical
Armor class (defence)
72 (blocks that share of your weapon damage: AC / (AC + 100 + 8 × your level), max 60%; spells ignore AC)
Accuracy (hit)
34 (its chance to hit you = 80% + 1% × (accuracy − your AC), 10–95%)
Attack speed
one attack every 1.9 s
Move speed
25 (game units; higher is faster)
XP when killed
560 at level 24
Element
None (physical creature)
Family
Undead

Stats by spawn level

LevelHPDamageHit (×combat mult)ACAccuracyXP
222,12117–31205–3747032495
242,43918–33229–4207234560
283,14321–38295–5337738700

Champions (about 2% of spawns of ordinary monsters) have ×3 HP, ×1.6 damage and ×3 XP, better loot and +6 AC / +4 accuracy. Values are for Normal (1×) difficulty; see Combat.

Resistances & weaknesses

FireIcePoisonEarthStormHolyDark
normalnormalnormalnormalnormalnormalnormal

Derived exactly as the game does (elemental_mult): same element ×0.75, opposite element ×1.5, Void creatures ×0.8 to everything. Physical damage is reduced by AC instead.

Abilities

No special abilities.

Where to find it

ZoneSpawn levelSpawnersAreas (x, y world tile)
Desert of Tombs22–2723open country (925, 1033) · 5 spawners · L26–27
40 tiles N of Tomb of Kings (742, 1011) · 2 spawners · L22–27
open country (635, 1006) · 1 spawner · L24
open country (742, 772) · 1 spawner · L22
open country (754, 918) · 1 spawner · L23
80 tiles W of Desert Altar (651, 1048) · 1 spawner · L24
60 tiles SW of Desert Altar (706, 1109) · 1 spawner · L25
open country (785, 805) · 1 spawner · L22 …and 10 more areas
Spawner locations of Mummy on the world map

Each red dot is a spawner (world is 1280×1280 tiles). Click a zone for its page.

Close-up map
Densest area, open country (925, 1033), in Desert of Tombs.

Drops

DropChance per killRarity / typeNotes
Gold100%Currency10-30
Linen Wrap70%Common
Mana Potion15%Common
Equipment (random base, tier and quality)18%Normal / Magic / Rare / Legendaryodds per piece: Normal 70%, Magic 22%, Rare 7.0%, Legendary 1%
Spell Tome (random spell, tier up to its level)2%Tome
Royal Scarab3%Materialaltar part, from any monster in the Desert of Tombs
Any Unique item (a random unique, from any monster)0.10%Unique

Loot table mummy: 1 roll per kill. Equipment tier follows monster level (level 28 → tier 6, Adamantite; ±1 tier 10% of the time). Champions roll one extra gear roll with ×4 gear chance. Chances are the in-game Bestiary rates (Bestiary.drop_table); set pieces and uniques are the global 1% / 0.10% rates.

Quests

QuestLevelTownObjective
Tomb Robbers24SandmereKill ×10