Eadric the Steward, father of the last king, who ruled Aldmarrow while his son was a boy and was laid to rest beside the Sundmere. He rose on the Night of the Hollow Moon and has kept his household ever since, faithful past all usefulness.
Stats
Level
34 (data base level 34; monsters are rescaled to the level of the spawner they come from)
Hit points
21,688 at level 34
Damage
28–52 per hit (×9.13 in combat before your armour: ≈ 256–475)
Damage type
Physical
Armor class (defence)
96 (blocks that share of your weapon damage: AC / (AC + 100 + 8 × your level), max 60%; spells ignore AC)
Accuracy (hit)
50 (its chance to hit you = 80% + 1% × (accuracy − your AC), 10–95%)
Attack speed
one attack every 1.5 s
Move speed
40 (game units; higher is faster)
XP when killed
7,052 at level 34
Element
None (physical creature)
Family
Undead
Stats by spawn level
Level
HP
Damage
Hit (×combat mult)
AC
Accuracy
XP
34
21,688
28–52
256–475
96
50
7,052
Resistances & weaknesses
Fire
Ice
Poison
Earth
Storm
Holy
Dark
normal
normal
normal
normal
normal
normal
normal
Derived exactly as the game does (elemental_mult): same element ×0.75, opposite element ×1.5, Void creatures ×0.8 to everything. Physical damage is reduced by AC instead.
odds per piece: Normal 70%, Magic 22%, Rare 7.0%, Legendary 1%
Spell Tome(random spell, tier up to its level)
100%
Tome
Any Unique item(a random unique, from any monster)
0.10%
Unique
Loot table boss_t3: 1 roll per kill. Equipment tier follows monster level (level 34 → tier 7, Diamond; ±1 tier 10% of the time). Champions roll one extra gear roll with ×4 gear chance. Chances are the in-game Bestiary rates (Bestiary.drop_table); set pieces and uniques are the global 1% / 0.10% rates.