
Hellhound
Hounds of the burning field, bred in Kaelgard's kennels by the Herald. They hunt in threes, and their bite smoulders for days.
Stats
- Level
- 33–92 (data base level 36; monsters are rescaled to the level of the spawner they come from)
- Hit points
- 3,815 at level 36
- Damage
- 25–47 per hit (×9.09 in combat before your armour: ≈ 227–427)
- Damage type
- Fire
- Armor class (defence)
- 93 (blocks that share of your weapon damage: AC / (AC + 100 + 8 × your level), max 60%; spells ignore AC)
- Accuracy (hit)
- 46 (its chance to hit you = 80% + 1% × (accuracy − your AC), 10–95%)
- Attack speed
- one attack every 1.3 s
- Move speed
- 78 (game units; higher is faster)
- XP when killed
- 981 at level 36
- Element
- Fire
- Family
- Beast
Stats by spawn level
| Level | HP | Damage | Hit (×combat mult) | AC | Accuracy | XP |
|---|---|---|---|---|---|---|
| 33 | 3,240 | 23–43 | 229–428 | 89 | 43 | 859 |
| 36 | 3,815 | 25–47 | 227–427 | 93 | 46 | 981 |
| 92 | 6,430 | 61–115 | 398–750 | 160 | 102 | 1,575 |
Champions (about 2% of spawns of ordinary monsters) have ×3 HP, ×1.6 damage and ×3 XP, better loot and +6 AC / +4 accuracy. Values are for Normal (1×) difficulty; see Combat.
Resistances & weaknesses
| Fire | Ice | Poison | Earth | Storm | Holy | Dark |
|---|---|---|---|---|---|---|
| −25% damage | takes +50% | normal | normal | normal | normal | normal |
Derived exactly as the game does (elemental_mult): same element ×0.75, opposite element ×1.5, Void creatures ×0.8 to everything. Physical damage is reduced by AC instead.
Abilities
- Fire creature
- Its blows deal fire damage
- Wounds: 30% chance to cut your healing/regeneration for 5s (×0.5)
- Takes +50% damage from ice attacks, −25% from fire
Where to find it
| Zone | Spawn level | Spawners | Areas (x, y world tile) |
|---|---|---|---|
| Infernal Bastion | 44 | 1 | open country (235, 97) · 1 spawner · L44 |
| Volcanic Wastes | 33–44 | 14 | 80 tiles NW of Cinder Camp (1012, 818) · 4 spawners · L33–36 near Magma Depths waystone (1055, 1013) · 4 spawners · L36–44 near Cinderforge Tunnels (1091, 923) · 2 spawners · L37–40 70 tiles SE of Sandmere (1000, 947) · 1 spawner · L35 70 tiles NE of Cinder Camp (1095, 804) · 1 spawner · L35 60 tiles NE of Cinder Camp (1124, 847) · 1 spawner · L36 40 tiles W of Ashen Foundry (1113, 1116) · 1 spawner · L40 |
| Volcanic Islet | 55 | 1 | at Volcanic Islet waystone (1177, 1189) · 1 spawner · L55 |

Each red dot is a spawner (world is 1280×1280 tiles). Click a zone for its page.

- Cinderforge Tunnels – common in the dungeon (L35–42)
- Appears via summon_wave:sb_ashen_phoenix.
- Summoned by Kaelith, the Ashen Phoenix during the fight.
Drops
| Drop | Chance per kill | Rarity / type | Notes |
|---|---|---|---|
| Gold | 100% | Currency | 30-80 |
| 70% | Common | ||
| 12% | Common | ||
| 25% | Common | ||
| 18% | Common | ||
| 50% | Common | ||
| Equipment (random base, tier and quality) | 30% | Normal / Magic / Rare / Legendary | odds per piece: Normal 70%, Magic 22%, Rare 7.0%, Legendary 1% |
| Spell Tome (random spell, tier up to its level) | 2% | Tome | |
| Piece of Infernal Panoply (Hellstone Set) | 1% | Set | random piece |
| 3% | Material | altar part, from any monster in the Volcanic Wastes | |
| Any Unique item (a random unique, from any monster) | 0.10% | Unique |
Loot table fire_beast: 1 roll per kill. Equipment tier follows monster level (level 92 → tier 9, Voidsteel; ±1 tier 10% of the time). Champions roll one extra gear roll with ×4 gear chance. Chances are the in-game Bestiary rates (Bestiary.drop_table); set pieces and uniques are the global 1% / 0.10% rates.
Quests
No quest asks you to hunt this creature.