Mossy Cellar
Damp burrows under the island: rats, bats and slimes, and a big slime at the bottom.
- Zone
- Starting Island
- Entrance
- (195, 246) – at Mossy Cellar
- Floors
- 2
- Footprint
- 50 × 50 tiles, about 8–9 rooms per floor
- Boss
Big Slime (level 8)- Traps / chests
- 4 / 2
- Extras
- 1 vault, 1 secret, 1 shrine, 1 mini-boss, 2 elites, 1 gauntlet

Entrance marker.
Monsters (spawn pool)
| Monster | Share | Element |
|---|---|---|
| 37.5% | ||
| 25% | ||
| 25% | ||
| 12.5% |
Final boss:
Big Slime.
How this dungeon is generated
2 floors on a 50x50 footprint, about 8 rooms each (cellular-automata caverns with windy corridors); about 37 mobs placed once, in packs of 2-3 with 1 mini-boss key carrier(s) and 2 elite pack(s) per floor, boss on the last floor; est. full clear 8 min. Layout, mobs and chests are seeded per visit, so every run is new and nothing respawns.