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Quake

Earth school Tier 3 Ground

The ground heaves for 2 s over a 2-tile radius: heavy damage four times and a slow.

Mana cost
28
Cooldown
10 s
Cast time
1 s (shortened by school skill, minimum ×0.4)
Target
ground
Magic school
Sorcery
Element
Earth
Range
7 tiles
Damage
18–24 magic
Radius
2 tiles
Slow
×0.7 speed for 1.5 s
Concentration
a hard hit can interrupt this cast

How to learn it

Learned from the Tome: Quake (tier 3). Tomes drop from monsters of level 20+ (2% base chance per kill, ×3 for ranged casters, bosses always drop one) and are sold by tome vendors (tier 3 tomes: 800 gold base value). Starter spells need no tome.