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Will-o'-Wisp

Level 9–12 Spirit

A light in the marsh that is not a lamp. Follow it and you will find something: a path, a grave, or a pool with no bottom. Bogwater folk say the wisps are lanterns the drowned forgot to put out.

Stats

Level
9–12 (data base level 9; monsters are rescaled to the level of the spawner they come from)
Hit points
132 at level 9
Damage
5–11 per hit (×2.97 in combat before your armour: ≈ 15–33)
Damage type
Magic
Armor class (defence)
33 (blocks that share of your weapon damage: AC / (AC + 100 + 8 × your level), max 60%; spells ignore AC)
Accuracy (hit)
19 (its chance to hit you = 80% + 1% × (accuracy − your AC), 10–95%)
Attack speed
one attack every 1.6 s
Move speed
65 (game units; higher is faster)
XP when killed
115 at level 9
Element
None (physical creature)
Family
Spirit

Stats by spawn level

LevelHPDamageHit (×combat mult)ACAccuracyXP
91325–1115–333319115
122436–1425–593722148

Champions (about 2% of spawns of ordinary monsters) have ×3 HP, ×1.6 damage and ×3 XP, better loot and +6 AC / +4 accuracy. Values are for Normal (1×) difficulty; see Combat.

Resistances & weaknesses

FireIcePoisonEarthStormHolyDark
normalnormalnormalnormalnormalnormalnormal

Derived exactly as the game does (elemental_mult): same element ×0.75, opposite element ×1.5, Void creatures ×0.8 to everything. Physical damage is reduced by AC instead.

Abilities

Where to find it

ZoneSpawn levelSpawnersAreas (x, y world tile)
Dark Forest9–121170 tiles NE of Dark Forest Altar (238, 698) · 3 spawners · L9–11
60 tiles SW of Rotroot Hollow (234, 850) · 2 spawners · L12
40 tiles SE of Dark Forest Altar (212, 761) · 1 spawner · L11
80 tiles N of Sunken Grotto (202, 924) · 1 spawner · L12
90 tiles NE of Hunter's Lodge (348, 696) · 1 spawner · L9
open country (383, 795) · 1 spawner · L11
near Rotroot Hollow (288, 825) · 1 spawner · L12
open country (455, 878) · 1 spawner · L12
Spawner locations of Will-o'-Wisp on the world map

Each red dot is a spawner (world is 1280×1280 tiles). Click a zone for its page.

Close-up map
Densest area, 70 tiles NE of Dark Forest Altar (238, 698), in Dark Forest.

Drops

DropChance per killRarity / typeNotes
Gold100%Currency4-14
Wisp Essence60%Common
Mana Potion20%Common
Equipment (random base, tier and quality)10.0%Normal / Magic / Rare / Legendaryodds per piece: Normal 70%, Magic 22%, Rare 7.0%, Legendary 1%
Spell Tome (random spell, tier up to its level)6%Tome
Treant Heartseed3%Materialaltar part, from any monster in the Dark Forest
Any Unique item (a random unique, from any monster)0.10%Unique

Loot table wisp: 1 roll per kill. Equipment tier follows monster level (level 12 → tier 3, Iron; ±1 tier 10% of the time). Champions roll one extra gear roll with ×4 gear chance. Chances are the in-game Bestiary rates (Bestiary.drop_table); set pieces and uniques are the global 1% / 0.10% rates.

Quests

No quest asks you to hunt this creature.