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Orc Warrior

Level 19–25 Orc

The orcs of the Grey Spine come down the passes in warbands, under banners of hide. They are brave, cruel, and hungry, and have never once in four hundred years made a treaty they kept.

Stats

Level
19–25 (data base level 20; monsters are rescaled to the level of the spawner they come from)
Hit points
1,649 at level 20
Damage
14–28 per hit (×10.61 in combat before your armour: ≈ 149–297)
Damage type
Physical
Armor class (defence)
64 (blocks that share of your weapon damage: AC / (AC + 100 + 8 × your level), max 60%; spells ignore AC)
Accuracy (hit)
30 (its chance to hit you = 80% + 1% × (accuracy − your AC), 10–95%)
Attack speed
one attack every 1.5 s
Move speed
50 (game units; higher is faster)
XP when killed
407 at level 20
Element
None (physical creature)
Family
Orc

Stats by spawn level

LevelHPDamageHit (×combat mult)ACAccuracyXP
191,46713–27126–2636329380
201,64914–28149–2976430407
252,42417–34222–4447035557

Champions (about 2% of spawns of ordinary monsters) have ×3 HP, ×1.6 damage and ×3 XP, better loot and +6 AC / +4 accuracy. Values are for Normal (1×) difficulty; see Combat.

Resistances & weaknesses

FireIcePoisonEarthStormHolyDark
normalnormalnormalnormalnormalnormalnormal

Derived exactly as the game does (elemental_mult): same element ×0.75, opposite element ×1.5, Void creatures ×0.8 to everything. Physical damage is reduced by AC instead.

Abilities

Where to find it

ZoneSpawn levelSpawnersAreas (x, y world tile)
Mountain Pass19–2513open country (617, 919) · 4 spawners · L24–25
60 tiles NW of Dwarf Mines (501, 737) · 2 spawners · L19–25
open country (550, 622) · 1 spawner · L19
open country (560, 562) · 1 spawner · L19
near Mountain Pass Altar (560, 789) · 1 spawner · L21
40 tiles N of Deepdelve (650, 571) · 1 spawner · L21
40 tiles SE of Deepdelve (666, 644) · 1 spawner · L21
90 tiles E of Goblin Warrens (694, 723) · 1 spawner · L22 …and 1 more areas
Marsh241open country (511, 934) · 1 spawner · L24
Spawner locations of Orc Warrior on the world map

Each red dot is a spawner (world is 1280×1280 tiles). Click a zone for its page.

Close-up map
Densest area, open country (617, 919), in Mountain Pass.

Drops

DropChance per killRarity / typeNotes
Gold100%Currency10-30
Orc Tooth60%Common
Health Potion15%Common
Iron Ore15%Common
Equipment (random base, tier and quality)16%Normal / Magic / Rare / Legendaryodds per piece: Normal 70%, Magic 22%, Rare 7.0%, Legendary 1%
Spell Tome (random spell, tier up to its level)2%Tome
Earth Gem1%Common
Piece of Stoneguard Set0.30%Set
War Totem Shard3%Materialaltar part, from any monster in the Mountain Pass
Any Unique item (a random unique, from any monster)0.10%Unique

Loot table orc: 1 roll per kill. Equipment tier follows monster level (level 25 → tier 5, Mithril; ±1 tier 10% of the time). Champions roll one extra gear roll with ×4 gear chance. Chances are the in-game Bestiary rates (Bestiary.drop_table); set pieces and uniques are the global 1% / 0.10% rates.

Quests

QuestLevelTownObjective
The Orc Warband30DeepdelveKill Champion ×1