
Night Wraith
Stats
- Level
- 51–53 (data base level 52; monsters are rescaled to the level of the spawner they come from)
- Hit points
- 7,056 at level 52
- Damage
- 41–77 per hit (×12.07 in combat before your armour: ≈ 495–929)
- Damage type
- Dark
- Armor class (defence)
- 119 (blocks that share of your weapon damage: AC / (AC + 100 + 8 × your level), max 60%; spells ignore AC)
- Accuracy (hit)
- 62 (its chance to hit you = 80% + 1% × (accuracy − your AC), 10–95%)
- Attack speed
- one attack every 2 s
- Move speed
- 44 (game units; higher is faster)
- XP when killed
- 2,218 at level 52
- Element
- Dark
- Family
- Spirit
Stats by spawn level
| Level | HP | Damage | Hit (×combat mult) | AC | Accuracy | XP |
|---|---|---|---|---|---|---|
| 51 | 6,684 | 40–76 | 496–942 | 118 | 61 | 2,135 |
| 52 | 7,056 | 41–77 | 495–929 | 119 | 62 | 2,218 |
| 53 | 7,363 | 42–78 | 510–948 | 120 | 63 | 2,285 |
Champions (about 2% of spawns of ordinary monsters) have ×3 HP, ×1.6 damage and ×3 XP, better loot and +6 AC / +4 accuracy. Values are for Normal (1×) difficulty; see Combat.
Resistances & weaknesses
| Fire | Ice | Poison | Earth | Storm | Holy | Dark |
|---|---|---|---|---|---|---|
| normal | normal | normal | normal | normal | takes +50% | −25% damage |
Derived exactly as the game does (elemental_mult): same element ×0.75, opposite element ×1.5, Void creatures ×0.8 to everything. Physical damage is reduced by AC instead.
Abilities
- Dark creature
- Its blows deal dark damage
- Ranged attack: crimson, range 6, keeps at least 2 tiles away (dark damage)
- Mana burn: 40% chance to burn 14 mana per hit
- Takes +50% damage from holy attacks, −25% from dark
Where to find it
| Zone | Spawn level | Spawners | Areas (x, y world tile) |
|---|---|---|---|
| Gloomspire | 51 | 1 | at Gloomspire (gate) (808, 603) · 1 spawner · L51 |
| Gloamreach | 52–53 | 5 | 40 tiles SE of Gloam Sepulchre (848, 727) · 5 spawners · L52–53 |

Each red dot is a spawner (world is 1280×1280 tiles). Click a zone for its page.

- Gloam Sepulchre – common in the dungeon (L50–54)
- Dusk Burrow – common in the dungeon (L48–52)
Drops
| Drop | Chance per kill | Rarity / type | Notes |
|---|---|---|---|
| Gold | 100% | Currency | 62-135 |
| 40% | Common | ||
| 25% | Common | ||
| 20% | Common | ||
| Equipment (random base, tier and quality) | 30% | Normal / Magic / Rare / Legendary | odds per piece: Normal 70%, Magic 22%, Rare 7.0%, Legendary 1% |
| Spell Tome (random spell, tier up to its level) | 6% | Tome | |
| 30% | Common | x1-2 | |
| Piece of Gloomward Set | 0.30% | Set | |
| Any Unique item (a random unique, from any monster) | 0.10% | Unique |
Loot table lt_night_wraith: 1 roll per kill. Equipment tier follows monster level (level 53 → tier 8, Hellstone / Frostforged; ±1 tier 10% of the time). Champions roll one extra gear roll with ×4 gear chance. Chances are the in-game Bestiary rates (Bestiary.drop_table); set pieces and uniques are the global 1% / 0.10% rates.
Quests
No quest asks you to hunt this creature.