← Aldmarrow home · Wiki for v1.0.38Patch notes Aldmarrow Wiki

Flame Knight

Level 44–45 Undead Fire

A knight of the King's guard, burning at his post. Grows furious when badly hurt.

Stats

Level
44–45 (data base level 45; monsters are rescaled to the level of the spawner they come from)
Hit points
12,528 at level 45
Damage
35–64 per hit (×13.19 in combat before your armour: ≈ 462–844)
Damage type
Fire
Armor class (defence)
112 (blocks that share of your weapon damage: AC / (AC + 100 + 8 × your level), max 60%; spells ignore AC)
Accuracy (hit)
60 (its chance to hit you = 80% + 1% × (accuracy − your AC), 10–95%)
Attack speed
one attack every 1.5 s
Move speed
50 (game units; higher is faster)
XP when killed
2,812 at level 45
Element
Fire
Family
Undead

Stats by spawn level

LevelHPDamageHit (×combat mult)ACAccuracyXP
4411,80834–63420–778111592,679
4512,52835–64462–844112602,812

Champions (about 2% of spawns of ordinary monsters) have ×3 HP, ×1.6 damage and ×3 XP, better loot and +6 AC / +4 accuracy. Values are for Normal (1×) difficulty; see Combat.

Resistances & weaknesses

FireIcePoisonEarthStormHolyDark
−25% damagetakes +50%normalnormalnormalnormalnormal

Derived exactly as the game does (elemental_mult): same element ×0.75, opposite element ×1.5, Void creatures ×0.8 to everything. Physical damage is reduced by AC instead.

Abilities

Where to find it

ZoneSpawn levelSpawnersAreas (x, y world tile)
Pyrehold44–485near Pyrehold (gate) (1122, 1066) · 5 spawners · L44–48
Spawner locations of Flame Knight on the world map

Each red dot is a spawner (world is 1280×1280 tiles). Click a zone for its page.

Close-up map
Densest area, near Pyrehold (gate) (1122, 1066), in Pyrehold.

Drops

DropChance per killRarity / typeNotes
Gold100%Currency30-90
Ember Core70%Common
Hellstone Ore12%Common
Health Potion25%Common
Emberguard Helm1.2%Set
Emberguard Mail1.2%Set
Emberguard Gauntlets1.2%Set
Emberguard Greaves1.2%Set
The Cinder Signet0.40%Unique
Equipment (random base, tier and quality)30%Normal / Magic / Rare / Legendaryodds per piece: Normal 70%, Magic 22%, Rare 7.0%, Legendary 1%
Spell Tome (random spell, tier up to its level)2%Tome
Any Unique item (a random unique, from any monster)0.10%Unique

Loot table pyrehold_court: 1 roll per kill. Equipment tier follows monster level (level 45 → tier 8, Hellstone / Frostforged; ±1 tier 10% of the time). Champions roll one extra gear roll with ×4 gear chance. Chances are the in-game Bestiary rates (Bestiary.drop_table); set pieces and uniques are the global 1% / 0.10% rates.

Quests

No quest asks you to hunt this creature.