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Stone Knight

Level 24 Humanoid Earth

Stats

Level
24 (data base level 24; monsters are rescaled to the level of the spawner they come from)
Hit points
3,226 at level 24
Damage
17–32 per hit (×12.72 in combat before your armour: ≈ 216–407)
Damage type
Physical
Armor class (defence)
74 (blocks that share of your weapon damage: AC / (AC + 100 + 8 × your level), max 60%; spells ignore AC)
Accuracy (hit)
32 (its chance to hit you = 80% + 1% × (accuracy − your AC), 10–95%)
Attack speed
one attack every 1.5 s
Move speed
46 (game units; higher is faster)
XP when killed
800 at level 24
Element
Earth
Family
Humanoid

Champions (about 2% of spawns of ordinary monsters) have ×3 HP, ×1.6 damage and ×3 XP, better loot and +6 AC / +4 accuracy. Values are for Normal (1×) difficulty; see Combat.

Resistances & weaknesses

FireIcePoisonEarthStormHolyDark
normalnormaltakes +50%−25% damagenormalnormalnormal

Derived exactly as the game does (elemental_mult): same element ×0.75, opposite element ×1.5, Void creatures ×0.8 to everything. Physical damage is reduced by AC instead.

Abilities

Where to find it

ZoneSpawn levelSpawnersAreas (x, y world tile)
Mountain Pass249open country (726, 653) · 3 spawners · L24
70 tiles SW of Mountain Pass Altar (514, 854) · 2 spawners · L24
open country (512, 587) · 1 spawner · L24
60 tiles N of Goblin Warrens (630, 687) · 1 spawner · L24
open country (625, 927) · 1 spawner · L24
70 tiles E of Goblin Warrens (679, 756) · 1 spawner · L24
Spawner locations of Stone Knight on the world map

Each red dot is a spawner (world is 1280×1280 tiles). Click a zone for its page.

Close-up map
Densest area, open country (726, 653), in Mountain Pass.

Drops

DropChance per killRarity / typeNotes
Gold100%Currency29-62
Stoneheart Ore35%Common
Health Potion30%Common
Equipment (random base, tier and quality)30%Normal / Magic / Rare / Legendaryodds per piece: Normal 70%, Magic 22%, Rare 7.0%, Legendary 1%
Spell Tome (random spell, tier up to its level)2%Tome
Earth Gem1%Common
Piece of Stoneguard Set0.30%Set
Earth Gem2.5%Common
War Totem Shard3%Materialaltar part, from any monster in the Mountain Pass
Any Unique item (a random unique, from any monster)0.10%Unique

Loot table ek_earth: 1 roll per kill. Equipment tier follows monster level (level 24 → tier 5, Mithril; ±1 tier 10% of the time). Champions roll one extra gear roll with ×4 gear chance. Chances are the in-game Bestiary rates (Bestiary.drop_table); set pieces and uniques are the global 1% / 0.10% rates.

Quests

No quest asks you to hunt this creature.