
Crimson Vampire
Stats
- Level
- 51–52 (data base level 51; monsters are rescaled to the level of the spawner they come from)
- Hit points
- 15,882 at level 51
- Damage
- 38–70 per hit (×12.39 in combat before your armour: ≈ 471–868)
- Damage type
- Physical
- Armor class (defence)
- 118 (blocks that share of your weapon damage: AC / (AC + 100 + 8 × your level), max 60%; spells ignore AC)
- Accuracy (hit)
- 61 (its chance to hit you = 80% + 1% × (accuracy − your AC), 10–95%)
- Attack speed
- one attack every 1.5 s
- Move speed
- 50 (game units; higher is faster)
- XP when killed
- 3,481 at level 51
- Element
- Dark
- Family
- Undead
Stats by spawn level
| Level | HP | Damage | Hit (×combat mult) | AC | Accuracy | XP |
|---|---|---|---|---|---|---|
| 51 | 15,882 | 38–70 | 471–868 | 118 | 61 | 3,481 |
| 52 | 16,766 | 39–71 | 471–857 | 119 | 62 | 3,616 |
Champions (about 2% of spawns of ordinary monsters) have ×3 HP, ×1.6 damage and ×3 XP, better loot and +6 AC / +4 accuracy. Values are for Normal (1×) difficulty; see Combat.
Resistances & weaknesses
| Fire | Ice | Poison | Earth | Storm | Holy | Dark |
|---|---|---|---|---|---|---|
| normal | normal | normal | normal | normal | takes +50% | −25% damage |
Derived exactly as the game does (elemental_mult): same element ×0.75, opposite element ×1.5, Void creatures ×0.8 to everything. Physical damage is reduced by AC instead.
Abilities
- Dark creature
- Hits are 50% dark, rest physical
- Life steal: heals 25% of the damage it deals
- Takes +50% damage from holy attacks, −25% from dark
Where to find it
| Zone | Spawn level | Spawners | Areas (x, y world tile) |
|---|---|---|---|
| Gloamreach | 51–52 | 2 | 50 tiles NE of Gloam Sepulchre (848, 666) · 2 spawners · L51–52 |

Each red dot is a spawner (world is 1280×1280 tiles). Click a zone for its page.

- Gloam Sepulchre – common in the dungeon (L50–54)
- Dusk Burrow – common in the dungeon (L48–52)
Drops
| Drop | Chance per kill | Rarity / type | Notes |
|---|---|---|---|
| Gold | 100% | Currency | 61-133 |
| 40% | Common | ||
| 25% | Common | ||
| 20% | Common | ||
| Equipment (random base, tier and quality) | 30% | Normal / Magic / Rare / Legendary | odds per piece: Normal 70%, Magic 22%, Rare 7.0%, Legendary 1% |
| Spell Tome (random spell, tier up to its level) | 2% | Tome | |
| 30% | Common | x1-2 | |
| Piece of Gloomward Set | 0.30% | Set | |
| Any Unique item (a random unique, from any monster) | 0.10% | Unique |
Loot table lt_crimson_vampire: 1 roll per kill. Equipment tier follows monster level (level 52 → tier 8, Hellstone / Frostforged; ±1 tier 10% of the time). Champions roll one extra gear roll with ×4 gear chance. Chances are the in-game Bestiary rates (Bestiary.drop_table); set pieces and uniques are the global 1% / 0.10% rates.
Quests
No quest asks you to hunt this creature.