
Earth Dragon
Level 30 Dragon Earth Boss
Stats
- Level
- 30 (data base level 30; monsters are rescaled to the level of the spawner they come from)
- Hit points
- 21,872 at level 30
- Damage
- 23–43 per hit (×12.39 in combat before your armour: ≈ 285–533)
- Damage type
- Earth
- Armor class (defence)
- 90 (blocks that share of your weapon damage: AC / (AC + 100 + 8 × your level), max 60%; spells ignore AC)
- Accuracy (hit)
- 46 (its chance to hit you = 80% + 1% × (accuracy − your AC), 10–95%)
- Attack speed
- one attack every 1.7 s
- Move speed
- 44 (game units; higher is faster)
- XP when killed
- 7,193 at level 30
- Element
- Earth
- Family
- Dragon
Stats by spawn level
| Level | HP | Damage | Hit (×combat mult) | AC | Accuracy | XP |
|---|---|---|---|---|---|---|
| 30 | 21,872 | 23–43 | 285–533 | 90 | 46 | 7,193 |
Resistances & weaknesses
| Fire | Ice | Poison | Earth | Storm | Holy | Dark |
|---|---|---|---|---|---|---|
| normal | normal | takes +50% | −25% damage | normal | normal | normal |
Derived exactly as the game does (elemental_mult): same element ×0.75, opposite element ×1.5, Void creatures ×0.8 to everything. Physical damage is reduced by AC instead.
Abilities
- Earth creature
- Its blows deal earth damage
- Breath: Earth breath (range 5, ×1.4 damage), every 8s
- Rifts: 3 marked patches (radius 1) erupt around you after a 1.5s warning, ×1.2 earth damage, every 11s – "SPIKES! Move off the cracks"
- Knockback: knockback (range 2, 3 cells) after a 1s warning, ×0.5 damage, every 13s
- Enrage: enrages below 30% HP (×1.3 damage, ×1.2 speed)
- Takes +50% damage from poison attacks, −25% from earth
Where to find it
| Zone | Spawn level | Spawners | Areas (x, y world tile) |
|---|---|---|---|
| Mountain Pass | 30 | 1 | open country (578, 966) · 1 spawner |

Each red dot is a spawner (world is 1280×1280 tiles). Click a zone for its page.

- Goblin Warrens – final boss (level 30)
Drops
| Drop | Chance per kill | Rarity / type | Notes |
|---|---|---|---|
| Gold | 100% | Currency | 660-1200 |
| 100% | Common | x3-5 | |
| 100% | Common | ||
| Equipment (random base, tier and quality) | 100% | Normal / Magic / Rare / Legendary | odds per piece: Normal 70%, Magic 22%, Rare 7.0%, Legendary 1% |
| Spell Tome (random spell, tier up to its level) | 100% | Tome | |
| Any Unique item (a random unique, from any monster) | 0.10% | Unique |
Loot table boss_earth_dragon: 1 roll per kill. Equipment tier follows monster level (level 30 → tier 6, Adamantite; ±1 tier 10% of the time). Champions roll one extra gear roll with ×4 gear chance. Chances are the in-game Bestiary rates (Bestiary.drop_table); set pieces and uniques are the global 1% / 0.10% rates.
Quests
No quest asks you to hunt this creature.